However, due to overly large hitboxes and high damage, the gameplay became overly exhausting. We have adjusted the hitbox size and damage values accordingly. I believe this may be a bug, so I wanted to report it. One more point regarding the hold attack: the hit detection that occurs after https://illusionofkundunmuonline55433.blogsumer.com/36004256/ovis-loop-uma-visão-geral